

If you plan on investing into conjuration this was always the best novice spell. Technically it's cheating putting this here because it's not a summon but I refuse to give the worthless Familiar or Zombie the honor. Not only does it get extra stats from your inherently large magicka pool, but activating the Highborn ability directly after will get all of that mana back.Ĭonjure Skeleton Minion (Free copy just south of Fort Greymoor near Whiterun):įor those who don't wish to burn all their mana on the better ghost, this guy is just beefy and cheap enough to last you the 1-2 levels it may take you to reach apprentice conjuration. This spell is particularly synergistic for High Elf. All of your mana is consumed but that amount directly goes into the health of an already beefy summon.
SKYRIM CONJURE DREMORA LORD UPGRADE
If you want a long-lasting tank that's usable even if you never upgrade conjuration, then this is it. The AE content has changed that.Ĭonjure Undying Ghost (Free copy at the Ritual Stone): Normally the novice tier of conjuration is of very little use for summons and the tier is directly skipped for beefier and more useful apprentice spells. Here's how I'd rate the top 3 in each category: With the creation club's addition of several new conjuration abilities I believe there's some serious competition and discussion to be had instead of simply summoning two Draemora Lords and calling it a day.

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